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Midnight Harvest key art: a silver flying saucer beams a cow out of a moonlit farm field.

Out now on the App Store

Midnight Harvest · New for iPhone and iPad

Those lights aren’t stars.

Take the controls of a flying saucer. Beam up people, cows, and cars, level the skyline, outfly the army, and land to explore on foot. Or switch sides and fly every level as the hero.

Operations
56Operations
Worlds
4Worlds
Sides: hero or villain
2Sides: hero or villain

App Store games

Four games. Pick your next mission.

Start with our newest release, the Midnight Harvest UFO invasion, go hunting for proof in Bigfoot Legend, or launch into the colorful chaos of Space School and the arcade combat of Chopper Time.

Out now on the App Store

Midnight Harvest

Hero or villain. Your saucer, your call.

Pilot a flying saucer in a UFO invasion game for iPhone and iPad. Beam up people, cows, and cars, topple towers, outfly the army, and land to explore on foot. Or switch sides and fly every level as the hero.

  • 56 operations across 4 worlds
  • Play the invader or the hero
  • Fly, abduct, demolish, and explore on foot
Midnight Harvest key art with a flying saucer abducting a cow above Harvest County.
A Port Meridian apartment tower collapsing into blocks as residents run below.

Bad guy

A good-guy mission with the saucer dousing a rooftop fire to rescue stranded residents.

Good guy

New on the App Store

New release · Free to download

Become the myth.Never be proven.

Own the night as Bigfoot in a free moonlit stealth adventure. Outsmart hunters, dogs, drones, and trail cameras across 31 handcrafted forest missions where the only bad ending is proof.

  • 31 handcrafted moonlit missions
  • Stealth, rescues, escapes, and brawls
  • Hunters, drones, dogs, cameras, and crocodiles
Bigfoot Legend key art showing Bigfoot hiding beside a moonlit campsite and trail camera.
Now on the App Store

Available now

Your legend starts tonight.

Just launched on the App Store

Space School

Pilot a pencil rocket through classroom chaos in space. Drag to dodge, auto-fire through enemy waves, collect Gold Stars, and push for the next high score.

  • 24 campaign levels and boss exams
  • Gold Stars, skins, upgrades, and power-ups
  • Endless Recess plus Game Center challenges
Space School gameplay with the yellow school-bus rocket firing at enemies in Meteor Gym.Space School boss fight featuring a purple enemy command ship.Space School gameplay in the Moon Cave world with glowing cave passages and power-ups.

Now live on the App Store

Chopper Time - Hostage Rescue

Fly into hostile zones, dodge tanks, blast through bunkers, collect treasure, and rescue hostages across desert and forest missions. The rebuilt App Store release is the start of the new Clear Cloud Apps game era.

  • Arcade helicopter action
  • Desert and forest missions
  • Upgrades, treasure, enemies, and rescues
Chopper Time gameplay screenshot showing a helicopter flying through a desert combat level.Chopper Time gameplay screenshot showing a hostage rescue moment in a desert level.Chopper Time gameplay screenshot showing helicopter combat with enemies and projectiles.

Proof points

Three original App Store games. Three wildly different worlds. Every one built for quick starts, satisfying play, and one more run.

Live App Store games
3
Bigfoot Legend, Space School, and Chopper Time are ready to play.
First Chopper launch
2014
A long-running game with a fresh release path.
Active development
2026
New updates, fixes, and future games are underway.

Game craft

Built around the pieces that make mobile games feel good.

The focus is game loops, controls, levels, polish, releases, and updates.

Focus

Arcade Action

Readable danger, quick decisions, satisfying upgrades, and missions that get moving fast. The goal is simple: make every run feel worth one more try.

Send feedback for Arcade Action

Touch-First Controls

Games need to feel right in your hands. We tune mobile controls, camera behavior, difficulty, and feedback so play feels natural on iPhone and iPad.

Send feedback for Touch-First Controls

App Store Releases

We handle the unglamorous launch work too: privacy pages, screenshots, metadata, ads setup, TestFlight, fixes, and production updates.

Send feedback for App Store Releases

Player-Led Updates

Bug reports, balance notes, and real device testing feed the roadmap. The best version of a game comes from shipping, listening, and improving.

Send feedback for Player-Led Updates

Release rhythm

Prototype, build, playtest, ship, repeat.

A game-first release rhythm: make it playable, make it readable, test it on real devices, then keep improving after launch.

  1. 01

    Prototype

    Start with the loop: movement, danger, goals, and the moment that makes the player want another run.

  2. 02

    Build

    Turn the loop into real levels, controls, upgrades, sound, menus, screenshots, and App Store-ready behavior.

  3. 03

    Playtest

    Run on actual iPhones and iPads, fix the rough edges, watch for crashes, and make the controls feel right.

  4. 04

    Ship

    Release, listen, tune, and keep the next update moving without losing the spark that made the game fun.

Chopper Time gameplay screenshot showing a forest level with helicopter action.
  • iPhone
  • iPad
  • Action games
  • App Store
  • Player support

About Clear Cloud Apps

A small studio building games with replay value.

Clear Cloud Apps is focused on games for iPhone and iPad. The studio is small on purpose, which means the work stays close to the player experience: controls, levels, upgrades, visuals, sound, and the App Store details that help players find and trust the game.

Midnight Harvest is the newest release, a UFO invasion game where you choose whether to raid the planet or save it. It joins Bigfoot Legend, Space School, and Chopper Time - Hostage Rescue on the App Store. Together, they span alien invasion, stealth adventure, space shooter action, and arcade helicopter combat.

The direction from here is simple: keep improving the live games, build the next ones, and make clearcloudapps.com feel like a game studio instead of a services page.

Contact

Send feedback or support notes.

Bug report, gameplay idea, support question, creator inquiry, or App Store issue - email us and we'll read it.

For Chopper Time support, include your device model, iOS version, and what happened right before the issue. Short notes are fine too.